Written by: Patrick Melton, Marcus
Dunstan
Directed by: Marcus Dunstan
Starring: Josh Stewart, Emma
Fitzpatrick, Lee Tergesen
At the end of The Collector,
Arkin had very nearly gotten away before the Collector's van plowed
Arkin's ambulance off the road, and last we saw he was being shoved
into a trunk and loaded into the back of said van to be hauled away
as bait for the next big setup (the Collector keeps one victim from
each of his events to be stuffed into a box and used as a
mood-setting jump scare to start the next one, as well as one other
victim to take back to his lair for further fun and games, but more
on that later).
Then we're
introduced to Elena, having a conversation with her boyfriend who
makes some excuse about not being able to come with her and her
friends to the rave that night. Of course, they run into him at the
rave, or rather she almost literally runs into him, but he's too busy
making out with another girl to notice until she calls him out and
slaps his stupid, cheating face. Really, though, she should be
thankful, because her storming off to the bathroom saved her from the
fate of everyone else in the place. She finds the crate with Arkin
in it and sets him free, and he tells her they need to get the hell
out of there immediately. He jumps out a window but doesn't manage
to limp very far before being apprehended by the police. She goes
back to find her friends, and trips a wire that triggers a lockdown
of the building and activates a massive spinning drum like the ones
on soybean harvesting platforms – except the teeth on this one are
razor sharp steel instead of hard rubber. Cue the thing you've
always dreamed of seeing happen to a rave. The whirling blur of
blades and blood herds the few people it doesn't Jackson Pollack into
a corner, which locks into a cage with a descending roof. Standing
on that roof is the Collector, whose eerie, reflective eyes Elena
looks into just after she sees her best friend Missy's head crushed
to a pulp beneath his feet. She tries to run, but too slow, chicken
Marengo.
When Arkin comes
to, he is questioned nearly back into unconsciousness by the police,
but before long they're ushered out by a man named Lucello. He works
as a bodyguard for Elena's loving and incredibly wealthy father, and
he has a proposal for Arkin – one that he's not really going to be
allowed to turn down. In return for enough money to live comfortably
and pay off his now mysteriously affectionate wife's debt (doubtless
the huge gem he managed to pocket last time was either lost to the
Collector, or recovered by the police once he was taken to the
hospital), he will lead Lucello and a team of mercenaries into the
Collector's lair to retrieve Elena.
Once inside, the
mercs start to realize Arkin wasn't kidding when he told them they
would be in over their heads, but his tales of the horrors of the
Hotel Argento (hahaha) didn't prepare them for a horde of brainwashed
human attack dogs, and that's just in the foyer...
It must be
exhausting to live in a place where every room and hallway is wired
for horrible, splattery death. Can you imagine the stress of waking
up in the middle of the night and having to take a leak, and trying
to remember in your hazy half-sleep how to get to the can, drain the
lizard, and get back to bed without having your cock chopped off by a
spring-loaded windmill made of butcher knives welded to shuriken
coated in salt and lemon juice followed by being shot in the face by
a blunderbuss loaded with venomous Amazonian centipedes?
Another of the
myriad benefits of not encumbering the Collector with a ridiculous
and completely implausible back story is that you're not constantly
wondering how he afforded all the equipment for his traps, and how he
managed to rig them by himself, in seemingly impossible time frames.
It still crosses your mind, but since you don't know anything about
the killer, it gives you nothing concrete to pick apart. In fact,
having him live in a place like the Hotel Argento isn't nearly so
unrealistic as you might at first think. After all, Herman Webster
Mudgett, a.k.a. Dr. Henry Howard Holmes, one of America's most famous
and prolific serial killers, custom built an entire hotel with
similar rigging in 1893. If you're a genius to begin with, and you
farm out the jobs in tiny enough increments to enough separate
contractors, you can create just about anything in secret.
The room where the
big final showdown takes place has a bit of Human Centipede
vibe about it, with huge tanks filled with preservative (presumably
not formaldehyde, as Elena smashes one open to put out a fire and
formaldehyde is extremely flammable) containing weird “bugs” made
out of fused-together human torsos and limbs. Granted this is made
sense of considering the one character trait we do learn about the
Collector is that he's an entomologist, and he also likes carving
people up, so I guess melding the two hobbies isn't such a leap for a
psychopath, but you can't help but wonder if that choice was an
intentional grab for some of Human Centipede's rather
undeserved cult fame. If so, Melton and Dunstan should have more
confidence in their creation than that. Beyond the wacky central
premise and Dieter Laser's entertainingly batshit performance, Human
Centipede was a huge disappointment. The two Collector movies
are far superior.
That superiority,
once again, comes from keeping the Collector's identity a secret.
Under the mask this time is Randall Archer, whose performance isn't
nearly as terrifying as Juan Fernández's
in the previous movie. Then again, this is almost as much an action
movie as it is horror, where the first one was a straight up slasher
flick. There isn't as much time for lurking creepily and
philosophically handling a spider while tying someone's hands
together with fish hooks when you have a team of mercenaries armed
with machine guns marauding around your secret murder lab. The Hotel
Argento itself becomes almost as much a character as the Collector
himself, although you could argue that that in itself is exploring
deeper into the Collector, as being in the Hotel is like wandering
around in the maze of his brilliant but unhinged mind.
That said, for all
the spinning blades and flying spikes, when it becomes clear that the
situation has gotten out of hand, the Collector isn't above grabbing
a machine gun of his own. He's not afraid to cut his losses and just
blow the opposition away if it means living to trap another day. He
has a sense of priorities. I like that in a psycho.
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